Night-Temple Priestess
From Eldfall Chronicles
Night-Temple Priestess is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large | Mage / Enchanter | 22 | 1 | 2 | 5 | 13 | 8 | 8 | 14 | 14 | 12 | 2 | 1 | 8 |
Traits
- Demon
- When this model deals a Wound, the target must perform an M roll.
- Inspiring I
- Other allied models within this model's Awareness and with the same Affiliation gain +6 M.
- Affinity (Fire, Profane)
- This model can cast Fire and Profane Spells.
Skills
- Charm II
- I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing for the rest of the Activation Sequence.
II: On a failed INT roll, the enemy also moves (Walk) toward this model at full SPD (if possible) at the end of the Activation Sequence.
- Foresight I
- When this model becomes the target of an Attack in the Reactive Role and did not declare a Reaction during the Reaction Step, it may instead declare a Reaction during the Action Step of the Activation Sequence, after the Active model has declared its Action.
- Flight I
- The user may enter or cancel the Flying State during its Movement Step.
- Leap I
- This model may perform the Jump Special Movement as Normal Movement.
Spellcrafts
Succubi Magic I (Succubi Magic)
- Fiery Fervor (Lvl I)
- Remove Weakened, Bleeding, Poisoned, Confused, Crippled, Blinded, Immobilized, Panicked, Petrified, Fatigued (States) from the enchanted model. The model gains +2 OFF, DEF.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Unrelenting Zeal (Lvl I)
- When the enchanted model would suffer a Wound, it may perform a M roll. If successful, that Wound is negated and this Spell ends.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged | — | 16 | 2 |
- Draining Impulse (Lvl I)
- [Mana Cost: 2] The enchanted model receives additional 2 AP in the Active and Reactive Role. After this Enchantment is removed, the model becomes Fatigued (State).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | I | Spell, Enchantment, Ranged | — | 10 | 1 |
- Agony (Lvl I)
- The enchanted model must perform an Intellect roll at the beginning of each Activation or Reaction. On a failed roll, it loses 1 HP and its Activation or Reaction ends. If a friendly model comes in Base Contact with the Enchanted model, this Enchantment ends.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | I | Spell, Enchantment, Ranged | — | Casting Aura | 1 |
Combat Arts
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Stratagems
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Inventory
Spear (Melee, Throwing) ● Succumbing Embrace (Melee, Natural, Spellbound)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).