Spelldancer Aeroturge

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Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Enchanter 17 2 2 6 8 8 8 12 14 8 0 1 12

Classes

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When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.

Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.


Traits

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Affinity (Elder, Air)
This model can cast Elder and Air Spells.
Survival (Scorching)
This model is unaffected by the Scorching Environment.

Skills

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Charm I
I: An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.

II: On failure the enemy also Walks toward this model at full SPD.

Spellcrafts

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Art of Enchanting III (Enchanting)

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Burning Touch (Lvl I)
Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
Element Level Type PW RCH STK
Fire I Spell, Enchantment, Ranged/Melee 16 1
Melting Touch (Lvl II)
Target gains Burn, Ignore Armor.
Element Level Type PW RCH STK
Fire II Spell, Enchantment, Ranged 16 1
Flameskin (Lvl III)
A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
Element Level Type PW RCH STK
Fire III Spell, Enchantment, Ranged 16 1
Cutting Chill (Lvl I)
Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
Element Level Type PW RCH STK
Water I Spell, Enchantment, Ranged 16 1
Mirror Bubble (Lvl II)
When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
Element Level Type PW RCH STK
Water II Spell, Enchantment, Ranged 10 1
Ice Shield (Lvl III)
When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
Element Level Type PW RCH STK
Water III Spell, Enchantment, Ranged 16 1
Arcane Shield (Lvl I)
Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
Element Level Type PW RCH STK
Elder I Spell, Enchantment, Ranged 16 1
Spectral Blade (Lvl II)
Target gains: • Ignore ArmorStagger
Element Level Type PW RCH STK
Elder II Spell, Enchantment, Ranged 16 1
Hasten (Lvl III)
During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
Element Level Type PW RCH STK
Elder III Spell, Enchantment, Ranged 16 1
Formless Edge (Lvl I)
The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
Element Level Type PW RCH STK
Air I Spell, Enchantment, Ranged 16 1
Featherlight (Lvl II)
Target gains +2 SPD.
Element Level Type PW RCH STK
Air II Spell, Enchantment, Ranged 16 1
Protective Currents (Lvl III)
Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
Element Level Type PW RCH STK
Air III Spell, Enchantment, Ranged Casting Aura STA


Electromancy I (Electromancy)

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Electrification (Electromancy) (Lvl I)
Ignore Armor, Ricochet (4), Stun.
Element Level Type PW RCH STK
Air I Spell, Sorcery, Ranged/Melee INT 0 1


Glossary of Terms Used in Spellcrafts

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Term Description
Bleeding At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
Burn If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
Ignore Armor A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
Immobilized The model cannot perform Movement, Special Movement, or Special Actions.
Stagger A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
Stun A model that suffers at least one Wound with this Trait must perform a T roll.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep I On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.

Combat Arts

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Stratagems

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Inventory

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Special

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Source: Eldfall Chronicles unit roster (Guildhall).