Faris Outrider: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
Reevol>WikiImport
Character roster (full abilities)
m 1 revision imported
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
<!-- PAGE: Faris Outrider -->
<!-- PAGE: Faris Outrider -->
'''Faris Outrider''' is a '''Medium'''-sized unit ([[Artificer]] / [[Rogue]]) of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''.
'''Faris Outrider''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| 2 || 5 || 14 || 11 || 8 || 13 || 12 || 13 || 1 || 2 || 12
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
| Medium || [[Artificer]] / [[Rogue]] || 18 || 2 || 2 || 5 || 14 || 11 || 8 || 13 || 12 || 13 || 1 || 2 || 12
|}
|}
== Class abilities ==
; Artificer : During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its effect to themselves, without a roll, until their next Strategic phase.
; Rogue : Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue’s Hit gains Knockdown.


== Traits ==
== Traits ==
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Element) Spells.
; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]].
; [[Survival (X Environment)|Survival (Scorching)]] : This model is not affected by the X Environment.
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment.


== Skills ==
== Skills ==
; [[Stealth|Stealth I]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of Awareness.
; [[Follow-Up|Follow-Up I]] : If an enemy disengages, this model may move up to ½ SPD toward the disengaged model.
; [[Follow-Up|Follow-Up I]] : If an enemy model disengages from this model, this model may move up to its halved SPD towards the disengaged model.
; [[Taunt|Taunt I]] : Used during Movement. An enemy within Awareness must target this model instead of an ally.
; [[Taunt|Taunt I]] : When this model performs a Movement, it may force enemy models with LoS to it (or into whose Awareness it enters) to perform an INT roll. Every enemy that fails must declare a Reaction.
; [[Stealth|Stealth I]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
 
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
 
== Spellcrafts ==
=== Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) ===
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. This enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || I || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1
|}
 
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains [[Burn (X)|Burn]], [[Ignore Armor]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || II || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
 
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and [[Burn (X)|Burn]] (1). If this Hit wounds the attacker, this Enchantment is removed.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || III || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
 
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || I || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}


== Spells ==
=== Art of Enchanting (up to level 3) ===
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains Burn, Ignore Armor.
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || II || Spell, Enchantment, Ranged || ✯ || 10 || 1
|}
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || III || Spell, Enchantment, Ranged || — || 16 || 1
|}
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • Ignore Armor • Stagger
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || I || Spell, Enchantment, Ranged || — || 16 || 1
|}
 
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • [[Ignore Armor]] [[Stagger]]
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || II || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
 
; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || III || Spell, Enchantment, Ranged || — || 16 || 1
|}
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || I || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD.
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || II || Spell, Enchantment, Ranged || — || 16 || 1
|}
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage.
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || III || Spell, Enchantment, Ranged || — || Casting Aura || STA
|}


== Inventory ==
 
{| class="wikitable"
=== Glossary of Terms Used in Spellcrafts ===
! Item !! PW !! RCH !! STK !! Effect
{| class="wikitable" style="width:100%"
! Term !! Description
|-
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
|-
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|-
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|-
| [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions.
|-
|-
| Sword || T || 1 || STA || — (Melee)
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
|-
|-
| Arcane Lantern || T || - || - || The wearer gains Vigilance. Shrouded and Intrigue States within the wearer’s Awareness are canceled. (Accessory)
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|-
|-
| Dagger || T-3 || 0 || STA || Throwing. +1 STK vs a Crouched model. (Melee)
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
|}
|}
== Combat Arts ==
== Stratagems ==
== Inventory ==
Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)
== Special ==


----
----
<small>''Source: Eldfall Chronicles Guildhall roster.''</small>
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Latest revision as of 10:30, 24 June 2026

Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Rogue 18 2 2 5 14 11 8 13 12 13 1 2 12

Traits

[edit | edit source]
Affinity (Elder)
This model can cast Elder Spells.
Survival (Scorching)
This model is unaffected by the Scorching Environment.

Skills

[edit | edit source]
Follow-Up I
If an enemy disengages, this model may move up to ½ SPD toward the disengaged model.
Taunt I
Used during Movement. An enemy within Awareness must target this model instead of an ally.
Stealth I
I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.

II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Spellcrafts

[edit | edit source]

Art of Enchanting III (Enchanting)

[edit | edit source]
Burning Touch (Lvl I)
Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
Element Level Type PW RCH STK
Fire I Spell, Enchantment, Ranged/Melee 16 1
Melting Touch (Lvl II)
Target gains Burn, Ignore Armor.
Element Level Type PW RCH STK
Fire II Spell, Enchantment, Ranged 16 1
Flameskin (Lvl III)
A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
Element Level Type PW RCH STK
Fire III Spell, Enchantment, Ranged 16 1
Cutting Chill (Lvl I)
Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
Element Level Type PW RCH STK
Water I Spell, Enchantment, Ranged 16 1
Mirror Bubble (Lvl II)
When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
Element Level Type PW RCH STK
Water II Spell, Enchantment, Ranged 10 1
Ice Shield (Lvl III)
When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
Element Level Type PW RCH STK
Water III Spell, Enchantment, Ranged 16 1
Arcane Shield (Lvl I)
Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
Element Level Type PW RCH STK
Elder I Spell, Enchantment, Ranged 16 1
Spectral Blade (Lvl II)
Target gains: • Ignore ArmorStagger
Element Level Type PW RCH STK
Elder II Spell, Enchantment, Ranged 16 1
Hasten (Lvl III)
During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
Element Level Type PW RCH STK
Elder III Spell, Enchantment, Ranged 16 1
Formless Edge (Lvl I)
The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
Element Level Type PW RCH STK
Air I Spell, Enchantment, Ranged 16 1
Featherlight (Lvl II)
Target gains +2 SPD.
Element Level Type PW RCH STK
Air II Spell, Enchantment, Ranged 16 1
Protective Currents (Lvl III)
Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
Element Level Type PW RCH STK
Air III Spell, Enchantment, Ranged Casting Aura STA


Glossary of Terms Used in Spellcrafts

[edit | edit source]
Term Description
Bleeding At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
Burn If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
Ignore Armor A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
Immobilized The model cannot perform Movement, Special Movement, or Special Actions.
Stagger A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep I On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.

Combat Arts

[edit | edit source]

Stratagems

[edit | edit source]

Inventory

[edit | edit source]

Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)

Special

[edit | edit source]


Source: Eldfall Chronicles unit roster (Guildhall).