Faris Outrider: Difference between revisions
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== Traits == | == Traits == | ||
[[Affinity (Element)|Affinity (Elder)]] | ; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]]. | ||
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment. | |||
== Skills == | == Skills == | ||
[[Follow-Up|Follow-Up I]], [[Taunt|Taunt I]] | ; [[Follow-Up|Follow-Up I]] : If an enemy disengages, this model may move up to ½ SPD toward the disengaged model. | ||
; [[Taunt|Taunt I]] : Used during Movement. An enemy within Awareness must target this model instead of an ally. | |||
; [[Stealth|Stealth I]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS. | |||
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | |||
== Spellcrafts == | == Spellcrafts == | ||
=== Art of Enchanting III === | === Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) === | ||
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. | ; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. This enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact. | ||
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains Burn, Ignore Armor. | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed. | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized. | |- | ||
| Fire || I || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 | |||
|} | |||
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains [[Burn (X)|Burn]], [[Ignore Armor]]. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Fire || II || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and [[Burn (X)|Burn]] (1). If this Hit wounds the attacker, this Enchantment is removed. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Fire || III || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]]. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || I || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. | ; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || II || Spell, Enchantment, Ranged || ✯ || 10 || 1 | |||
|} | |||
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. | ; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || III || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | ; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | ||
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • Ignore Armor • Stagger | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || I || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • [[Ignore Armor]] • [[Stagger]] | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || II || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | ; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || III || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). | ; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Air || I || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD. | ; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Air || II || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage. | ; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Air || III || Spell, Enchantment, Ranged || — || Casting Aura || STA | |||
|} | |||
=== Glossary of Terms Used in Spellcrafts === | |||
{| class="wikitable" style="width:100%" | |||
! Term !! Description | |||
|- | |||
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. | |||
|- | |||
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. | |||
|- | |||
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. | |||
|- | |||
| [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions. | |||
|- | |||
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. | |||
|- | |||
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). | |||
|- | |||
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. | |||
|} | |||
== Combat Arts == | == Combat Arts == | ||
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== Inventory == | == Inventory == | ||
Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, | Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing) | ||
== Special == | == Special == | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Sand Kingdoms]] | [[Category:Sand Kingdoms]] | ||
Latest revision as of 10:30, 24 June 2026
Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Artificer / Rogue | 18 | 2 | 2 | 5 | 14 | 11 | 8 | 13 | 12 | 13 | 1 | 2 | 12 |
Traits
[edit | edit source]- Affinity (Elder)
- This model can cast Elder Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
Skills
[edit | edit source]- Follow-Up I
- If an enemy disengages, this model may move up to ½ SPD toward the disengaged model.
- Taunt I
- Used during Movement. An enemy within Awareness must target this model instead of an ally.
- Stealth I
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
[edit | edit source]Art of Enchanting III (Enchanting)
[edit | edit source]- Burning Touch (Lvl I)
- Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 |
- Melting Touch (Lvl II)
- Target gains Burn, Ignore Armor.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Flameskin (Lvl III)
- A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | III | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Cutting Chill (Lvl I)
- Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Mirror Bubble (Lvl II)
- When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | II | Spell, Enchantment, Ranged | ✯ | 10 | 1 |
- Ice Shield (Lvl III)
- When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Arcane Shield (Lvl I)
- Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Spectral Blade (Lvl II)
- Target gains: • Ignore Armor • Stagger
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Hasten (Lvl III)
- During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Formless Edge (Lvl I)
- The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Featherlight (Lvl II)
- Target gains +2 SPD.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | II | Spell, Enchantment, Ranged | — | 16 | 1 |
- Protective Currents (Lvl III)
- Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | III | Spell, Enchantment, Ranged | — | Casting Aura | STA |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Immobilized | The model cannot perform Movement, Special Movement, or Special Actions. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. |
Combat Arts
[edit | edit source]—
Stratagems
[edit | edit source]—
Inventory
[edit | edit source]Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).