Revision as of 10:22, 24 June 2026
Faris Outrider is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size |
Classes |
Cost |
Limit |
STA |
SPD |
OFF |
DEF |
ACC |
INT |
AG |
T |
ARM |
HP |
M
|
| Medium |
Artificer / Rogue |
18 |
2 |
2 |
5 |
14 |
11 |
8 |
13 |
12 |
13 |
1 |
2 |
12
|
Traits
- Affinity (Elder)
- This model can cast Elder Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
Skills
- Follow-Up I
- If an enemy disengages, this model may move up to ½ SPD toward the disengaged model.
- Taunt I
- Used during Movement. An enemy within Awareness must target this model instead of an ally.
- Stealth I
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
- Burning Touch (Lvl I)
- Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
I |
Spell, Enchantment, Ranged/Melee |
✯ |
16 |
1
|
- Melting Touch (Lvl II)
- Target gains Burn, Ignore Armor.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
II |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Flameskin (Lvl III)
- A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
III |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Cutting Chill (Lvl I)
- Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
I |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Mirror Bubble (Lvl II)
- When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
II |
Spell, Enchantment, Ranged |
✯ |
10 |
1
|
- Ice Shield (Lvl III)
- When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
III |
Spell, Enchantment, Ranged |
— |
16 |
1
|
- Arcane Shield (Lvl I)
- Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
I |
Spell, Enchantment, Ranged |
— |
16 |
1
|
- Spectral Blade (Lvl II)
- Target gains: • Ignore Armor • Stagger
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
II |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Hasten (Lvl III)
- During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
III |
Spell, Enchantment, Ranged |
— |
16 |
1
|
- Formless Edge (Lvl I)
- The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Air |
I |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Featherlight (Lvl II)
- Target gains +2 SPD.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Air |
II |
Spell, Enchantment, Ranged |
— |
16 |
1
|
- Protective Currents (Lvl III)
- Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Air |
III |
Spell, Enchantment, Ranged |
— |
Casting Aura |
STA
|
Glossary of Terms Used in Spellcrafts
| Term |
Description
|
| Bleeding |
At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
|
| Burn |
If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|
| Ignore Armor |
A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|
| Immobilized |
The model cannot perform Movement, Special Movement, or Special Actions.
|
| Stagger |
A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
|
| Sweep |
On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|
| Sweep I |
On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
|
Combat Arts
—
Stratagems
—
Inventory
Sword (Melee) ● Arcane Lantern (Accessory) ● Dagger (Melee, Throwing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).