Nightshade

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Nightshade is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Nightshade
πŸ“„ PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Rogue 22 1 2 6 17 8 10 13 16 10 1 1 8

Classes

Assassins score a Critical Hit on roll results of 1, 2, 3.

Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.

Skills

Dual-Wield
Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.
Infiltration II
You may deploy this model anywhere outside of the opponent's Deployment Zone.
Stealth II
You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
Flicker
When declaring Movement, this model may ignore obstacles and other models. It can move in any direction, even vertically. The total distance is measured in a straight line between start and end positions. The model cannot end its Movement on top of another model or in an obstacle. If Movement ends mid-air, place the model underneath and test for Fall Damage. Enemies can react to this model only if they can draw LoS to the starting or the end positions of this model, or if this model moves into their Awareness.

Combat Arts

Assassination (Level IV)

Lvl Effect
I Aiming for the Vitals: User's Attack gains +6 PW.
III Overwhelming Assault: User's Attack gains +1 STK.
IV ← this model Decisive Blow: In the Active Role, User's successful Attack rolls become Critical Hits.

Inventory

Inventory space: 3

Item Qty Category PW RCH STK WGT Effect
Mastercrafted Piercing Dagger 2 Weapon T-2 0 STA+1 0 Armor-Piercing, +1 STK when used against a model in Crouched State.

Stratagems

Name Type Effect
Exploiting Weakness Subterfuge Unsuccessful Damage Rolls against target model may be rerolled once.
Guerrilla Tactics Authority Assassins and Rogues gain the Hit and Retreat and Backstab skills.
Mastery of Poisons Authority Attacks of Assassins and Rogues gain the Poison I Trait. Affected models that already have these, receive the Poison II Trait instead.
Swift Retreat Authority During the End Phase when in the Active Role, Assassins and Rogues may perform a Normal Movement.
Unfavorable Terrain Subterfuge Enemy models suffer -1 SPD.